![]() ![]() This is both champions as a whole and specific champion abilities. You can be 10/1 and still lose to the average assassin player if your self peel is down and you are surrounded by 3 enemies. Don't go to a teamfight or position aggressively when you don't have the tools to defend yourself. You can only do so much without them - so pay attention to your champion's limits. I have repeatedly mentioned in this guide how you should play safe when your Featherstorm and Bladecaller are on cooldown as Xayah. Play safe/cool when you know you are at a personal disadvantage. It's important to be realistic and understand your limits as a player - whether you are against a champion you cannot stand, how much BS you can take before tilting and running it down, how many buttons you can press at once to survive a teamfight, how aware you are of your cooldowns. ![]() On top of that you could be playing against your personal counter - maybe you just can't play against Vayne with any champion because she tilts the hell out of you and you end up losing the game regardless of what you do. You can only do so much when you have no summoner spells, when you have had a stressful day at work/school and you can't move your fingers because it’s too chilly outside. Hopefully you will be able to last longer following some of these tips! This is why this section of the guide exists. Even the enemy enchanter support can solo kill you under the right circumstances (I’m not joking). If you are not careful, no matter how fed you are you can still get solo killed by 0/10 Yasuo OTP player. It is common knowledge that Summoner's Rift is a very perilous place to the average ADC player. This type of freeze is good for the enemy as it leaves you vulnerable, and if you recall during such a freeze you will possibly lose an entire wave of gold and xp. To freeze the wave in the middle of the lane you need only to keep an equal amount of minions on both sides.Ī freeze in enemy territory usually hapens when you try to fast push, but your wave clashes with the upcoming minion wave just outside enemy tower range. The enemy will stop this from happening if they auto the wave. If the wave is becoming a slow push into enemy territory, just let it happen so that you can keep denying enemy gold and xp. To keep the freeze you want to last hit minions, but if you see the freeze is turning into a slow push (into your tower) you will have to thin the wave by killing excess caster minions. To freeze the wave outside of your tower range you need to have around 3 or 4 healthy minions on the area of the closest bush to your tower. Play safe when your ultimate and summoner spells are down.įreezing is the hardest to get the hang of because it depends on the position the wave clashes and how healthy minions are. After 6, avoid getting hit by her ranged Q+aa that stacks her ultimate. Try to kite her out with your W to avoid her melee auto attacks as they deal more damage to you. ![]() Ask your support to take an early grevious wounds or ignite as she heavily relies on sustain to all-in and trade in lane after level 6. If she gets a lead it will be hard for you to kill her, but if you get a lead it will be easier to snowball and keep her useless. Consider taking Exhaust against her if your support won't. She can easily deny your E and Ultimate with her W, but she is vulnerable to poke so try to win by poking her with Q+Passive and force her to use her W before going all in on her. ![]() Remember she is strong in the early-mid game so don't underestimate her all-in even if you are ahead. It is mostly an easy matchup if you play your cards right and don't sleep on Samira's strengths. I consider her rather easy once you get used to her. ![]()
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